Was very proud to be able to explore the whole game without walkthrough! I loved the art (as usual) and the atmosphere, the gameplay! That was great!
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This game was more than frustrating and it really is a bummer because the art is simply stunning. The art alone creates the atmosphere of the game and challenges the emotions of the viewer and how they later react. Unfortunately, this game is next to impossible to play without a walkthrough, which in my opinion, defeats the whole purpose of a game. Especially if a walthrough is needed from beginning to end. All the moments of discovery were completly erased for me because as soon as I tried to deviate from the guide I'd get stuck, get frustrated, and rage quit the game.
To be honest, I would have multiple choiced the game, and as the player returns back and forth have more options become available. Kinda like a tree with many branches. You only discover the buds on one limb if you follow that branch. And the more you discover the more branches that become available as you test out more limbs to see if they carry your weight.
With this type of method I feel that discovery still remains (as well as the differing paths) but the frustration from not understanding why what you type isn't working disappears. I also feel that this might have been a more user friendly interaction base for the newer generation (which I'm a part of) who have never experienced a game of such particular and word sensitive fromat.
Still, I will watch someone else on youtube play it because any stories done by you are always rich in character development, sensitive topics, and what being 'human' means.
Este jogo pega em celular?
I'd love to play this game but for some reason it keeps giving me an error. I think it has something to do with Unity player. Does anyone have any idea how to fix this?
Its is awsome to see how the case plays out each time even though i am COMPLETLY worthless at finding out anything more than three different routes
Angela, I love all your games from the art style to the story line and everything in between. This has to be in my top three because-- um, duh-- it's amazing, beautiful, AND mind boggling. I love you.... And help. <3
WOW! Stunning! Beautiful game with amazing art and a great mysterious story! CANNOT STOP PLAYING! So so amazing! Great characters and choices! Amzing game that makes your brain explode AMAZING! I love this so much!!!
you know thats fucking kaneki ken wtf
I love this game. first because just look at it its beautiful,second because of all the ways you can find out things about Your client, his ex girlfriend,and even the character you play as.
This game is amazing! This is different as it takes one word commands than choosing multiple choice from You Left Me. The story is interesting as you help your client, a victim of abuse from his ex-girlfriend, and find the truth during the incident. With no clues, except for asking your client one question at a time, you have to restart the case each time and try to find more evidence against the ex-girlfriend. I would recommend playing this game and can’t wait to see your next game. Thank you for making this game!
Hello, I'm currently thinking of making a visual novel game, and was wondering what program you used to make this? Also, if you have any tips for a beginner game developer, it would be greatly appreciated
I'm quite certain this game was made with Unity. Zephyo actually made a guide on game making that you might find useful! https://medium.freecodecamp.org/from-zero-to-game-designer-how-to-start-building...
Great games! Who is the artist?
While I would have enjoyed playing this game, it just didn't work out. I liked the format, but found that I wasn't able to advance with a lot of my input choices. It's a little confusing - because i wasn't sure if I should stick to court-lingo or with just common words: it wasn't very clear just what options I had for input and what would not be registered.
I did look at the walkthrough that was suggested, but the space bar didn't appear to work on the input fields, so I ended up trying to write "askher", etc. - which wouldn't be registered as valid input and I was back to square one. I really liked the art and would have loved to enjoy the story, but I think input options should be made a lot clearer.
Yea, a bit confusing, especially for us new generational video gamers, we do not have the same experience of playing text adventures. Also, it makes it so that it is almost completely necessary to have the walkthrough since it was unclear at the start to use which verb terminology. Also, to add to your answer @Whisperel, the removal of space is probably a "feature not a bug" to get the next messages in (Try typing "ask" and it will prompt you with another answer box in which you put "her"). But it is agreeable that it was confusing to know this, since most people like me needed to have prior knowledge of the basics of something like Scanner class. But overall, the game still had a good amount of suspense and use of motion and unpredictable sounds really drew me in :).
I really love the concept of this game because it shows that abuse cases are not always cut and dry, and that abusers are often really good at concealing their true nature and turning things around on others.
any chance to upload the project completely please :(
Hi, I can't play this on linux in fullscreen. It gets stuck on the option/play/about screen and mouse or enter or arrows don't work. I'm only able to close the game. Windowed it works
Yep, this is a confirmed issue, I can't do anything in full-screen either. (Probably a Linux problem only)
You already know thanks to my article how much I adore you and your talent, Angela, but let me say it here once more: You are not just an absolutely fantastic artist, but also your storytelling skills. I'm very glad that this was the first game I played by you, because you left your mark with it in my heart. Also, I'm very happy that you made the 21st place with it in the Ludum Dare 39 - well deserved and an amazing place for your jam debut! Also I felt the urge to include it in our GOTY 2017 list, because it's a really beautiful piece of a visual novel. <3 Looking forward to your future projects. May new players be driven to you by our little gameplay video of your game. :)
Aww, thank you Sesbastian! You're so sweet. I'm glad to have met you and I'm grateful for all your curating work. All those games on the GOTY look amazing, I'll be sure to check them out!!
the text font wont show for me can you tell me about the name of the text fonts in the game because my computer doesn't have them+ I don't really know why it looks like this for me the game starts without the orange text " he beat her" start , sitting and quit
I truly have enjoyed these small narratives you've created so far in your gams. I can see lots of value in these flash tales projects. For me, it's also an inspiration for other indie developers creators.
I know I should say something about the game, and it's a really good game but what's the name of the genre of the main music ?
I'm definitely gonna check out your other games, so expect more reviews!
It's funny, from the thumbnail I expected this game to be something like 'Sara Is Missing', but that obviously isn't the case at all lol but as I started getting a feel and understanding the mechanics, I easily built an enjoyment through my gameplay. Most games that require you to figure out the puzzle, riddle, or whatever (pretty much all games lol), can easily get boring and lose its hold on the gamer. But my experience with your game was quite the opposite! Loved it!! I didn't check out the link for the walkthrough cuz it's only right to put the ol' massive brain to the test! But the tip for the very beginning (i.e. think, talk, etc.) was definitely helpful to get the ball rolling. Great work!!
I loved the game, the art and mood is amazing, but the game design feels weird, it's hard to play the game because you have no idea what to do,and when you want to ask something its hard to know what you should type in, then if you go to your breakthrough your pretty much getting spoiled because you have all the info :c maybe an idea would be to start with easy and obvious things so that you can at least get the first part right and then proceed on your own. Keep doing these games, I'm going to try your others now!
this game is truly a dream come true. Ive always wanted those time machine and use hints type of games. I really really love the concept of your masterpiece! Still cant believe such a beautiful and incredible game was made in such a short time! I enjoyed playing it! It took me an hour plus to finish it! Got really frustrated near the ending but in the end i got two endings without any help! This was really really fun and i cant emphasise it enough. What's better is that the story it tells is really eye opening. (Spoiler ahead!!) Turns out both parties were in the wrong... I'm wondering if there would be a sequel though? Like the backstory as to why the client threw the plate? like everyone's backstory looks really interesting... But either way, thank you so much for your game! I really REALLY loved and still loving it!
Although this visual novel was kind of confusing, I still had alot of fun playing it. Thank you for giving me the ability to play it!
Discovered your game through ManlyBadassHero.
I'm stuck, even though i've typed some of the hints i'm still stuck
I really like that game, you're such a amaizing artist and game maker :^)
LOVED it! I'm a little dumb, but I got through it!
Interesting gameplay had some fun also got a bit frustrated as I wish I could have done more into the game looking forward to future updates!
All releases of this game (Windows, Mac, and Linux) contains a __MACOSX directory. Temporary folders like this should probably be removed from releases (at least the Windows and Linux releases).
I loved it! BEAUTIFUL game. Although, I'm a dum-dum and had to use the walkthrough xD
Hi, may be nice, but how to get it running under Kubuntu 14.04 - I cant start it there
Thanks a lot for any suggestion...
Type in "remember" and then "evidence" first, or you'll be completely stuck...
How was this made in 48 hours? I couldn't make this in a year! I played this for 30 minutes without realising and I found a lot of you're easter eggs ;)
Awesome game and I loved every moment of it! I loved the simplicity and how there was a certain puzzle aspect to the game and with the much deeper backstory. The art and music also made this game awesome.
Would've loved to see a fully fleshed out game for this but I'll be looking forward to your other games in the future!
Only advice was that it was a little confusing at times on what I could do and couldn't do and I'm not sure if I even completed the game XD